My quick rating - 3.6/10. The Last Assassins jumps right into the exposition, explaining the mysterious event that turned the future into an icy, fog-covered wasteland. Technology once ruled the world, something happened, and now everyone gets to enjoy the apocalypse with the added bonus of never seeing more than 30 feet in front of them. Eventually, we meet a young girl whose father is killed by some mysterious group. Before dying, he tells her to hide, which she does until the people trying to kill him inevitably find him anyway. Fortunately, some dude shows up to rescue her, and off they go.
Nobel (Josh Bainbridge) is tasked with getting the girl to an aunt she has never met. He has sworn to protect what remains of her family, which sounds like a noble mission until you realize this involves dragging a child through a frozen dystopia while everybody else apparently wants them dead.
The world has entered a permanent winter, a deadly fog has swallowed civilization, technology has been wiped out, and apparently the best time to attempt a sword fight is when nobody has bothered to rehearse one.
There are moments where The Last Assassins desperately wants to be an epic science-fiction adventure. The music swells. Characters stare dramatically into the distance. Vast snowy landscapes appear on screen. The camera embraces the fog like it has just discovered a fog machine and been told to get its money's worth.
And I will admit, I am a sucker for snow. So whenever the movie gets out into those outdoor landscapes, there are glimpses of something bigger and more impressive hiding. Unfortunately, the effects frequently remind you that this is not quite Dune. The fog helps obscure some of the rougher work, but eventually even the fog starts feeling like it's working overtime.
Athena E. Park's character didn't help matters. I don't even remember if the girl is ever properly named, but I certainly remember her getting on my nerves. Part of that is the writing, part is the performance, and together they create a character who makes an already awkward journey much harder to enjoy.
Still, calling this a total disaster would be unfair. For a school project, The Last Assassins might actually be pretty damn impressive. For a feature film released into the wild, however, it's simply not ready for Prime time. Director James Anthony Usas has an art department background, and that experience does show. There are genuine visual instincts here, and occasional shots suggest he could have something worthwhile behind the camera with the right material and, presumably, considerably more money.
That's ultimately what makes this such a strange movie. It doesn't always look cheap, but it sure feels cheap. And by the end, I suspect the budget finally decided to stop pretending. The bigger problem is that the journey never really becomes a journey. It's a collection of scenes and events loosely stapled together, with occasional bursts of excitement that are, at best, marginally exciting.

There is potential here. Unfortunately, The Last Assassins feels less like the finished product and more like the promising first draft. Or maybe an AI-created experiment. I'm really not sure.
https://jackmeat.com/the-last-assassins-2026/




